![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <Level.h>
Public Member Functions | |
| FPendingAutoReceiveInputActor (AActor *InActor, const int32 InPlayerIndex) | |
| ~FPendingAutoReceiveInputActor () | |
Public Attributes | |
| TWeakObjectPtr< AActor > | Actor |
| int32 | PlayerIndex |
Struct that holds on to information about Actors that wish to be auto enabled for input before the player controller has been created
| FPendingAutoReceiveInputActor::FPendingAutoReceiveInputActor | ( | AActor * | InActor, |
| const int32 | InPlayerIndex | ||
| ) |
|
default |
| TWeakObjectPtr<AActor> FPendingAutoReceiveInputActor::Actor |
| int32 FPendingAutoReceiveInputActor::PlayerIndex |