UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPendingAutoReceiveInputActor Struct Reference

#include <Level.h>

Public Member Functions

 FPendingAutoReceiveInputActor (AActor *InActor, const int32 InPlayerIndex)
 
 ~FPendingAutoReceiveInputActor ()
 

Public Attributes

TWeakObjectPtr< AActorActor
 
int32 PlayerIndex
 

Detailed Description

Struct that holds on to information about Actors that wish to be auto enabled for input before the player controller has been created

Constructor & Destructor Documentation

◆ FPendingAutoReceiveInputActor()

FPendingAutoReceiveInputActor::FPendingAutoReceiveInputActor ( AActor InActor,
const int32  InPlayerIndex 
)

◆ ~FPendingAutoReceiveInputActor()

FPendingAutoReceiveInputActor::~FPendingAutoReceiveInputActor ( )
default

Member Data Documentation

◆ Actor

TWeakObjectPtr<AActor> FPendingAutoReceiveInputActor::Actor

◆ PlayerIndex

int32 FPendingAutoReceiveInputActor::PlayerIndex

The documentation for this struct was generated from the following files: