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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FPendingShaderMapCompileResults, including all inherited members.
| AddRef() const | FRefCountBase | inline |
| bAllJobsSucceeded | FShaderMapCompileResults | |
| bIsHung | FShaderMapCompileResults | |
| bSkipResultProcessing | FShaderMapCompileResults | |
| CheckIfHung() | FShaderMapCompileResults | |
| FinishedJobs | FShaderMapCompileResults | |
| FRefCountBase()=default | FRefCountBase | |
| FRefCountBase(const FRefCountBase &Rhs)=delete | FRefCountBase | |
| FShaderMapCompileResults() | FShaderMapCompileResults | inline |
| GetRefCount() const | FRefCountBase | inline |
| NumPendingJobs | FShaderMapCompileResults | |
| operator=(const FRefCountBase &Rhs)=delete | FRefCountBase | |
| Release() const | FRefCountBase | inline |
| TimeStarted | FShaderMapCompileResults | |
| ~FRefCountBase()=default | FRefCountBase | virtual |