![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <PhysicsReplication.h>
Inheritance diagram for FPhysicsReplicationAsyncInput:Public Member Functions | |
| void | Reset () |
Public Member Functions inherited from Chaos::FSimCallbackInput | |
| FSimCallbackInput () | |
| void | SetNumSteps_External (int32 InNumSteps) |
| virtual bool | NetSendInputCmd (FNetBitWriter &Ar) |
| virtual bool | NetRecvInputCmd (APlayerController *PC, FNetBitReader &Ar) |
Public Attributes | |
| FPhysicsRepErrorCorrectionData | ErrorCorrection |
| TArray< FPhysicsRepAsyncInputData > | InputData |
Additional Inherited Members | |
Protected Member Functions inherited from Chaos::FSimCallbackInput | |
| virtual | ~FSimCallbackInput ()=default |
|
inline |
| FPhysicsRepErrorCorrectionData FPhysicsReplicationAsyncInput::ErrorCorrection |
| TArray<FPhysicsRepAsyncInputData> FPhysicsReplicationAsyncInput::InputData |