#include <PhysxUserData.h>
◆ FPhysxUserData() [1/8]
| FPhysxUserData::FPhysxUserData |
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inline |
◆ FPhysxUserData() [2/8]
◆ FPhysxUserData() [3/8]
◆ FPhysxUserData() [4/8]
| FPhysxUserData::FPhysxUserData |
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FPhysScene * |
InPayload | ) |
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inline |
◆ FPhysxUserData() [5/8]
◆ FPhysxUserData() [6/8]
| FPhysxUserData::FPhysxUserData |
( |
UPrimitiveComponent * |
InPayload | ) |
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inline |
◆ FPhysxUserData() [7/8]
| FPhysxUserData::FPhysxUserData |
( |
FKShapeElem * |
InPayload | ) |
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inline |
◆ FPhysxUserData() [8/8]
◆ Get() [1/8]
◆ Get() [2/8]
◆ Get() [3/8]
◆ Get() [4/8]
◆ Get() [5/8]
◆ Get() [6/8]
template<>
| UPrimitiveComponent * FPhysxUserData::Get |
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void * |
UserData | ) |
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inline |
◆ Get() [7/8]
◆ Get() [8/8]
◆ IsGarbage()
◆ Set() [1/8]
◆ Set() [2/8]
◆ Set() [3/8]
◆ Set() [4/8]
◆ Set() [5/8]
◆ Set() [6/8]
◆ Set() [7/8]
◆ Set() [8/8]
template<>
| void FPhysxUserData::Set |
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void * |
UserData, |
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UPrimitiveComponent * |
Payload |
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) |
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inline |
◆ Payload
| void* FPhysxUserData::Payload |
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protected |
◆ Type
The documentation for this struct was generated from the following file: