![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Public Member Functions | |
| FPlatformOpenGLDevice () | |
| ~FPlatformOpenGLDevice () | |
| FPlatformOpenGLDevice () | |
| ~FPlatformOpenGLDevice () | |
Public Attributes | |
| FPlatformOpenGLContext | RenderingContext |
| FCriticalSection * | ContextUsageGuard |
| TArray< FPlatformOpenGLContext * > | ViewportContexts |
| bool | TargetDirty |
Static Public Attributes | |
| static FPlatformOpenGLDevice * | Singleton = nullptr |
Platform specific OpenGL device.
|
inline |
|
inline |
|
inline |
|
inline |
| FCriticalSection * FPlatformOpenGLDevice::ContextUsageGuard |
Guards against operating on viewport contexts from more than one thread at the same time.
| FPlatformOpenGLContext FPlatformOpenGLDevice::RenderingContext |
|
static |
| bool FPlatformOpenGLDevice::TargetDirty |
| TArray<FPlatformOpenGLContext*> FPlatformOpenGLDevice::ViewportContexts |