UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPopupLayerSlot Member List

This is the complete list of members for FPopupLayerSlot, including all inherited members.

AttachWidget(TSharedRef< SWidget > &&InWidget)FSlotBaseinline
AttachWidget(const TSharedRef< SWidget > &InWidget)FSlotBaseinline
Construct(const FChildren &SlotOwner, FSlotArguments &&InArgs)FPopupLayerSlotinline
ConstructSlotIsFChildren enum valueTSlotBase< FPopupLayerSlot >
DetachWidget()FSlotBase
EConstructSlotIsFChildren enum nameTSlotBase< FPopupLayerSlot >
Expose(FPopupLayerSlot *&OutVarToInit)TSlotBase< FPopupLayerSlot >inline
FPopupLayerSlot()FPopupLayerSlotinline
FSlotBase()TSlotBase< FPopupLayerSlot >
FSlotBase(const FChildren &InParent)TSlotBase< FPopupLayerSlot >
FSlotBase(const TSharedRef< SWidget > &InWidget)TSlotBase< FPopupLayerSlot >
FSlotBase(const FSlotBase &)=deleteTSlotBase< FPopupLayerSlot >
GetOwner() constFSlotBaseinline
GetOwnerWidget() constFSlotBase
GetWidget() constFSlotBaseinline
Invalidate(EInvalidateWidgetReason InvalidateReason)FSlotBase
operator=(const FSlotBase &)=deleteFSlotBase
operator[](TSharedRef< SWidget > &&InChildWidget)TSlotBase< FPopupLayerSlot >inline
operator[](const TSharedRef< SWidget > &InChildWidget)TSlotBase< FPopupLayerSlot >inline
SetAttribute(TAttribute< TargetValueType > &TargetValue, const TAttribute< SourceValueType > &SourceValue, EInvalidateWidgetReason BaseInvalidationReason)FSlotBaseinlineprotected
SetClampBuffer(TAttribute< FVector2D > InClampBuffer_Attribute)FPopupLayerSlotinline
SetClampToWindow(TAttribute< bool > InClamp_Attribute)FPopupLayerSlotinline
SetDesktopPosition(TAttribute< FVector2D > InDesktopPosition)FPopupLayerSlotinline
SetHeightOverride(TAttribute< float > InHeightOverride)FPopupLayerSlotinline
SetOwner(const FChildren &Children)FSlotBase
SetScale(TAttribute< float > InScale)FPopupLayerSlotinline
SetWidthOverride(TAttribute< float > InWidthOverride)FPopupLayerSlotinline
SPopupLayerFPopupLayerSlotfriend
TPanelChildren< FPopupLayerSlot >FPopupLayerSlotfriend
~FSlotBase()FSlotBasevirtual