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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FPoseAssetEvalData:Public Attributes | |
| TArray< FBoneIndices > | BoneIndices |
| TArray< int32 > | PoseWeightedIndices |
| TArray< float > | PoseWeights |
| TArray< bool > | WeightedPoses |
Additional Inherited Members | |
Public Member Functions inherited from FTlsAutoCleanup | |
| virtual | ~FTlsAutoCleanup () |
| CORE_API void | Register () |
Static Public Member Functions inherited from TThreadSingleton< FPoseAssetEvalData > | |
| static FORCEINLINE FPoseAssetEvalData & | Get () |
| static FORCEINLINE FPoseAssetEvalData & | Get (TFunctionRef< FTlsAutoCleanup *()> CreateInstance) |
| static FORCEINLINE FPoseAssetEvalData * | TryGet () |
| static FORCEINLINE FPoseAssetEvalData * | Inject (FPoseAssetEvalData *Instance) |
Protected Member Functions inherited from TThreadSingleton< FPoseAssetEvalData > | |
| TThreadSingleton () | |
| virtual | ~TThreadSingleton () |
Static Protected Member Functions inherited from TThreadSingleton< FPoseAssetEvalData > | |
| static FTlsAutoCleanup * | CreateInstance () |
Protected Attributes inherited from TThreadSingleton< FPoseAssetEvalData > | |
| const uint32 | ThreadId |
| TArray<FBoneIndices> FPoseAssetEvalData::BoneIndices |