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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GameplayStaticsTypes.h>
Public Member Functions | |
| GENERATED_USTRUCT_BODY () | |
| void | Reset (int32 ReserveSize=0) |
| void | AddPoint (FVector Location, FVector Velocity, float Time) |
Public Attributes | |
| TArray< FPredictProjectilePathPointData > | PathData |
| FPredictProjectilePathPointData | LastTraceDestination |
| FHitResult | HitResult |
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inline |
| FPredictProjectilePathResult::GENERATED_USTRUCT_BODY | ( | ) |
| FHitResult FPredictProjectilePathResult::HitResult |
| FPredictProjectilePathPointData FPredictProjectilePathResult::LastTraceDestination |
| TArray<FPredictProjectilePathPointData> FPredictProjectilePathResult::PathData |