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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PreviewAssetAttachComponent.h>
Public Member Functions | |
| FPreviewAttachedObjectPair () | |
| void | SaveAttachedObjectFromDeprecatedProperty () |
| UObject * | GetAttachedObject () const |
| void | SetAttachedObject (UObject *InObject) |
Public Attributes | |
| FName | AttachedTo |
This is a component used by USkeleton and USkeletalMesh to deal with attaching assets to sockets or bones Preview items that are attached to the skeleton
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inline |
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inline |
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inline |
| FName FPreviewAttachedObjectPair::AttachedTo |
The name of the attach point of the Object (for example a bone or socket name)