UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPrimitiveBounds Struct Reference

#include <ScenePrivate.h>

Public Attributes

FBoxSphereBounds BoxSphereBounds
 
float MinDrawDistance
 
float MaxDrawDistance
 
float MaxCullDistance
 

Detailed Description

Bounding information used to cull primitives in the scene.

Member Data Documentation

◆ BoxSphereBounds

FBoxSphereBounds FPrimitiveBounds::BoxSphereBounds

◆ MaxCullDistance

float FPrimitiveBounds::MaxCullDistance

Maximum cull distance for the primitive. This is only different from the MaxDrawDistance for HLOD.

◆ MaxDrawDistance

float FPrimitiveBounds::MaxDrawDistance

Maximum draw distance for the primitive.

◆ MinDrawDistance

float FPrimitiveBounds::MinDrawDistance

Square of the minimum draw distance for the primitive.


The documentation for this struct was generated from the following file: