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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PropertyPathHelpersTest.h>
Inheritance diagram for FPropertyPathTestStruct:Public Member Functions | |
| virtual | ~FPropertyPathTestStruct () |
| bool | operator== (const FPropertyPathTestStruct &Other) const |
| bool | operator!= (const FPropertyPathTestStruct &Other) const |
Public Member Functions inherited from FPropertyPathTestBaseStruct | |
| virtual | ~FPropertyPathTestBaseStruct () |
Public Attributes | |
| bool | Bool = false |
| int32 | Integer = 0 |
| TEnumAsByte< EPropertyPathTestEnum > | EnumOne = One |
| TEnumAsByte< EPropertyPathTestEnum > | EnumTwo = One |
| TEnumAsByte< EPropertyPathTestEnum > | EnumThree = One |
| TEnumAsByte< EPropertyPathTestEnum > | EnumFour = One |
| FString | String = "Default" |
| float | Float = 0.0f |
| FPropertyPathTestInnerStruct | InnerStruct = {} |
| TObjectPtr< UPropertyPathTestObject > | InnerObject = nullptr |
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inlinevirtual |
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inline |
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inline |
| TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestStruct::EnumFour = One |
| TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestStruct::EnumOne = One |
| TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestStruct::EnumThree = One |
| TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestStruct::EnumTwo = One |
| float FPropertyPathTestStruct::Float = 0.0f |
| TObjectPtr<UPropertyPathTestObject> FPropertyPathTestStruct::InnerObject = nullptr |
| FPropertyPathTestInnerStruct FPropertyPathTestStruct::InnerStruct = {} |
| int32 FPropertyPathTestStruct::Integer = 0 |
| FString FPropertyPathTestStruct::String = "Default" |