UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPropertyPathTestStruct Struct Reference

#include <PropertyPathHelpersTest.h>

+ Inheritance diagram for FPropertyPathTestStruct:

Public Member Functions

virtual ~FPropertyPathTestStruct ()
 
bool operator== (const FPropertyPathTestStruct &Other) const
 
bool operator!= (const FPropertyPathTestStruct &Other) const
 
- Public Member Functions inherited from FPropertyPathTestBaseStruct
virtual ~FPropertyPathTestBaseStruct ()
 

Public Attributes

bool Bool = false
 
int32 Integer = 0
 
TEnumAsByte< EPropertyPathTestEnumEnumOne = One
 
TEnumAsByte< EPropertyPathTestEnumEnumTwo = One
 
TEnumAsByte< EPropertyPathTestEnumEnumThree = One
 
TEnumAsByte< EPropertyPathTestEnumEnumFour = One
 
FString String = "Default"
 
float Float = 0.0f
 
FPropertyPathTestInnerStruct InnerStruct = {}
 
TObjectPtr< UPropertyPathTestObjectInnerObject = nullptr
 

Constructor & Destructor Documentation

◆ ~FPropertyPathTestStruct()

virtual FPropertyPathTestStruct::~FPropertyPathTestStruct ( )
inlinevirtual

Member Function Documentation

◆ operator!=()

bool FPropertyPathTestStruct::operator!= ( const FPropertyPathTestStruct Other) const
inline

◆ operator==()

bool FPropertyPathTestStruct::operator== ( const FPropertyPathTestStruct Other) const
inline

Member Data Documentation

◆ Bool

bool FPropertyPathTestStruct::Bool = false

◆ EnumFour

TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestStruct::EnumFour = One

◆ EnumOne

TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestStruct::EnumOne = One

◆ EnumThree

TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestStruct::EnumThree = One

◆ EnumTwo

TEnumAsByte<EPropertyPathTestEnum> FPropertyPathTestStruct::EnumTwo = One

◆ Float

float FPropertyPathTestStruct::Float = 0.0f

◆ InnerObject

TObjectPtr<UPropertyPathTestObject> FPropertyPathTestStruct::InnerObject = nullptr

◆ InnerStruct

FPropertyPathTestInnerStruct FPropertyPathTestStruct::InnerStruct = {}

◆ Integer

int32 FPropertyPathTestStruct::Integer = 0

◆ String

FString FPropertyPathTestStruct::String = "Default"

The documentation for this struct was generated from the following file: