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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RenderGraphPass.h>
Public Member Functions | |
| FTextureState ()=default | |
| FTextureState (FRDGTextureRef InTexture) | |
Public Attributes | |
| FRDGTextureRef | Texture = nullptr |
| FRDGTextureSubresourceState | State |
| FRDGTextureSubresourceState | MergeState |
| uint32 | ReferenceCount = 0 |
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default |
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inline |
| FRDGTextureSubresourceState FRDGPass::FTextureState::MergeState |
| uint32 FRDGPass::FTextureState::ReferenceCount = 0 |
| FRDGTextureSubresourceState FRDGPass::FTextureState::State |
| FRDGTextureRef FRDGPass::FTextureState::Texture = nullptr |