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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RenderGraphEvent.h>
Public Member Functions | |
| RENDERCORE_API | FRDGScope_Budget (FRDGScopeState &State, DynamicRenderScaling::FBudget const &Budget) |
| RENDERCORE_API void | ImmediateEnd (FRDGScopeState &State) |
| void | BeginCPU (FRHIComputeCommandList &RHICmdList, bool bPreScope) |
| void | EndCPU (FRHIComputeCommandList &RHICmdList, bool bPreScope) |
| RENDERCORE_API void | BeginGPU (FRHIComputeCommandList &RHICmdList) |
| RENDERCORE_API void | EndGPU (FRHIComputeCommandList &RHICmdList) |
Public Attributes | |
| class FRDGTimingFrame * | Frame = nullptr |
| int32 | ScopeId |
| bool | bPop |
| FRDGScope_Budget::FRDGScope_Budget | ( | FRDGScopeState & | State, |
| DynamicRenderScaling::FBudget const & | Budget | ||
| ) |
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inline |
| void FRDGScope_Budget::BeginGPU | ( | FRHIComputeCommandList & | RHICmdList | ) |
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inline |
| void FRDGScope_Budget::EndGPU | ( | FRHIComputeCommandList & | RHICmdList | ) |
| void FRDGScope_Budget::ImmediateEnd | ( | FRDGScopeState & | State | ) |
| bool FRDGScope_Budget::bPop |
| class FRDGTimingFrame* FRDGScope_Budget::Frame = nullptr |
| int32 FRDGScope_Budget::ScopeId |