![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <RenderGraphEvent.h>
Inheritance diagram for FRDGScopeState:Classes | |
| struct | FState |
Public Member Functions | |
| FRDGScopeState (FRHICommandListImmediate &InRHICmdList, bool bImmediate, bool bParallelExecute) | |
| bool | ShouldEmitEvents () const |
| template<typename TScopeType > | |
| bool | ShouldAllocScope (TOptional< TRDGEventScopeGuard< TScopeType > > const &, ERDGScopeFlags Flags) const |
Public Attributes | |
| FRHICommandListImmediate & | RHICmdList |
| friend | FRDGScope_Budget |
Protected Attributes | ||
| struct FRDGScopeState::FState | ScopeState | |
| struct { | ||
| FRDGAllocator Root | ||
| FRDGAllocator Task | ||
| FRDGAllocator Transition | ||
| } | Allocators | |
Friends | |
| template<typename TScopeType > | |
| class | TRDGEventScopeGuard |
|
inline |
|
inline |
|
inline |
|
friend |
| struct { ... } FRDGScopeState::Allocators |
| friend FRDGScopeState::FRDGScope_Budget |
| FRHICommandListImmediate& FRDGScopeState::RHICmdList |
The RHI command list used for the render graph.
| FRDGAllocator FRDGScopeState::Root |
|
protected |
| FRDGAllocator FRDGScopeState::Task |
| FRDGAllocator FRDGScopeState::Transition |