◆ FRHIFrameOffsetThread()
| FRHIFrameOffsetThread::FRHIFrameOffsetThread |
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| ) |
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inline |
◆ ~FRHIFrameOffsetThread()
| FRHIFrameOffsetThread::~FRHIFrameOffsetThread |
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inline |
◆ Initialize()
◆ Run()
Runs the runnable object.
This is where all per object thread work is done. This is only called if the initialization was successful.
- Returns
- The exit code of the runnable object
- See also
- Init, Stop, Exit
Implements FRunnable.
◆ SetFrameDebugInfo()
◆ Shutdown()
◆ Signal()
◆ Stop()
Stops the runnable object.
This is called if a thread is requested to terminate early.
- See also
- Init, Run, Exit
Reimplemented from FRunnable.
◆ WaitForFlip()
◆ bInitialized
| bool FRHIFrameOffsetThread::bInitialized = false |
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static |
◆ bRun
◆ CS
◆ FrameDebugInfos
◆ LastFlipFrame
◆ Singleton
◆ Thread
◆ WaitEvent
| FEvent * FRHIFrameOffsetThread::WaitEvent = nullptr |
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static |
The documentation for this struct was generated from the following file: