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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RHIShaderParameters.h>
Public Member Functions | |
| bool | IsValid () const |
Public Attributes | |
| uint32 | RecordIndex = ~uint32(0u) |
| class FComputePipelineState * | PipelineState = nullptr |
| FRHIComputeShader * | Shader = nullptr |
| FRHIWorkGraphShader * | WorkGraphShader = nullptr |
| FRHIComputePipelineState * | RHIPipeline = nullptr |
| TOptional< FRHIBatchedShaderParameters > | Parameters |
| FUint32Vector4 | Constants |
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inline |
| FUint32Vector4 FRHIShaderBundleComputeDispatch::Constants |
| TOptional<FRHIBatchedShaderParameters> FRHIShaderBundleComputeDispatch::Parameters |
| class FComputePipelineState* FRHIShaderBundleComputeDispatch::PipelineState = nullptr |
| FRHIComputePipelineState* FRHIShaderBundleComputeDispatch::RHIPipeline = nullptr |
| FRHIComputeShader* FRHIShaderBundleComputeDispatch::Shader = nullptr |
| FRHIWorkGraphShader* FRHIShaderBundleComputeDispatch::WorkGraphShader = nullptr |