#include <RHICoreTransientResourceAllocator.h>
◆ FAllocationContext()
◆ IsComplete()
| bool FRHITransientPagePool::FAllocationContext::IsComplete |
( |
| ) |
const |
|
inline |
◆ AllocationCount
| uint32 FRHITransientPagePool::FAllocationContext::AllocationCount = 0 |
◆ AllocationMatchingCount
| uint32 FRHITransientPagePool::FAllocationContext::AllocationMatchingCount = 0 |
◆ Allocations
◆ AllocationsBefore
◆ Fences
◆ GpuVirtualAddress
| const uint64 FRHITransientPagePool::FAllocationContext::GpuVirtualAddress |
◆ MaxAllocationPage
| uint32 FRHITransientPagePool::FAllocationContext::MaxAllocationPage = 0 |
◆ PagesAllocated
| uint32 FRHITransientPagePool::FAllocationContext::PagesAllocated = 0 |
◆ PagesMapped
| uint32 FRHITransientPagePool::FAllocationContext::PagesMapped = 0 |
◆ PageSpansAllocated
| uint32 FRHITransientPagePool::FAllocationContext::PageSpansAllocated = 0 |
◆ PagesRemaining
| uint32 FRHITransientPagePool::FAllocationContext::PagesRemaining = 0 |
◆ Resource
◆ Size
| const uint64 FRHITransientPagePool::FAllocationContext::Size |
◆ Spans
The documentation for this struct was generated from the following file: