UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRefPoseOverride Struct Reference

#include <SkeletalMeshMerge.h>

Public Types

enum  EBoneOverrideMode { BoneOnly , ChildrenOnly , BoneAndChildren , MAX }
 

Public Member Functions

 FRefPoseOverride (const USkeletalMesh *ReferenceMesh)
 
void AddOverride (FName BoneName, EBoneOverrideMode OverrideMode=BoneOnly)
 

Friends

class FSkeletalMeshMerge
 

Member Enumeration Documentation

◆ EBoneOverrideMode

Enumerator
BoneOnly 
ChildrenOnly 
BoneAndChildren 
MAX 

Constructor & Destructor Documentation

◆ FRefPoseOverride()

FRefPoseOverride::FRefPoseOverride ( const USkeletalMesh ReferenceMesh)
inline

Constructs a FRefPoseOverride.

Member Function Documentation

◆ AddOverride()

void FRefPoseOverride::AddOverride ( FName  BoneName,
EBoneOverrideMode  OverrideMode = BoneOnly 
)
inline

Adds a bone to the list of poses to override.

Friends And Related Symbol Documentation

◆ FSkeletalMeshMerge

friend class FSkeletalMeshMerge
friend

The documentation for this struct was generated from the following file: