#include <TextureStreamingHelpers.h>
◆ ELowResHandlingMode
| Enumerator |
|---|
| LRHM_DoNothing | |
| LRHM_LoadBeforeRegular | |
| LRHM_LoadBeforeAsyncPrecache | |
◆ FRenderAssetStreamingSettings()
| FRenderAssetStreamingSettings::FRenderAssetStreamingSettings |
( |
| ) |
|
|
inline |
◆ operator!=()
◆ operator==()
◆ Update()
| void FRenderAssetStreamingSettings::Update |
( |
| ) |
|
◆ bFullyLoadMeshes
| bool FRenderAssetStreamingSettings::bFullyLoadMeshes |
◆ bFullyLoadUsedTextures
| bool FRenderAssetStreamingSettings::bFullyLoadUsedTextures |
◆ bLimitPoolSizeToVRAM
| bool FRenderAssetStreamingSettings::bLimitPoolSizeToVRAM |
◆ bMipCalculationEnablePerLevelList
| bool FRenderAssetStreamingSettings::bMipCalculationEnablePerLevelList |
◆ bPrioritizeMeshLODRetention
| bool FRenderAssetStreamingSettings::bPrioritizeMeshLODRetention |
◆ bStressTest
| bool FRenderAssetStreamingSettings::bStressTest |
◆ bUseAllMips
| bool FRenderAssetStreamingSettings::bUseAllMips |
◆ bUseMaterialData
| bool FRenderAssetStreamingSettings::bUseMaterialData |
◆ bUseNewMetrics
| bool FRenderAssetStreamingSettings::bUseNewMetrics |
◆ bUsePerTextureBias
| bool FRenderAssetStreamingSettings::bUsePerTextureBias |
◆ DropMips
| int32 FRenderAssetStreamingSettings::DropMips |
◆ ExtraIOLatency
| int32 FRenderAssetStreamingSettings::ExtraIOLatency = 0 |
|
static |
◆ ExtraIOLatencyRayTracing
| int32 FRenderAssetStreamingSettings::ExtraIOLatencyRayTracing = 0 |
|
static |
◆ FramesForFullUpdate
| int32 FRenderAssetStreamingSettings::FramesForFullUpdate |
◆ GlobalMipBias
| int32 FRenderAssetStreamingSettings::GlobalMipBias |
◆ HiddenPrimitiveScale
| float FRenderAssetStreamingSettings::HiddenPrimitiveScale |
◆ HighPriorityLoad_Texture
◆ HLODStrategy
| int32 FRenderAssetStreamingSettings::HLODStrategy |
◆ LowResHandlingMode
◆ MaterialQualityLevel
| int32 FRenderAssetStreamingSettings::MaterialQualityLevel |
◆ MaxEffectiveScreenSize
| float FRenderAssetStreamingSettings::MaxEffectiveScreenSize |
◆ MaxHiddenPrimitiveViewBoost
| float FRenderAssetStreamingSettings::MaxHiddenPrimitiveViewBoost |
◆ MaxTempMemoryAllowed
| int32 FRenderAssetStreamingSettings::MaxTempMemoryAllowed |
◆ MaxTextureUVDensity
| float FRenderAssetStreamingSettings::MaxTextureUVDensity |
◆ MeshPoolSize
| int32 FRenderAssetStreamingSettings::MeshPoolSize |
◆ MinLevelRenderAssetScreenSize
| float FRenderAssetStreamingSettings::MinLevelRenderAssetScreenSize |
◆ MinMipForSplitRequest
| int32 FRenderAssetStreamingSettings::MinMipForSplitRequest |
◆ PerTextureBiasViewBoostThreshold
| float FRenderAssetStreamingSettings::PerTextureBiasViewBoostThreshold |
◆ PoolSize
| int32 FRenderAssetStreamingSettings::PoolSize |
◆ VirtualTexturePoolSize
| int32 FRenderAssetStreamingSettings::VirtualTexturePoolSize |
◆ VRAMPercentageClamp
| int32 FRenderAssetStreamingSettings::VRAMPercentageClamp |
The documentation for this struct was generated from the following files: