#include <RenderTransform.h>
◆ FRenderBounds() [1/4]
| FRenderBounds::FRenderBounds |
( |
| ) |
|
|
inline |
◆ FRenderBounds() [2/4]
◆ FRenderBounds() [3/4]
| FRenderBounds::FRenderBounds |
( |
const FBox & |
Box | ) |
|
|
inline |
◆ FRenderBounds() [4/4]
◆ ComputeSquaredDistanceToPoint()
| float FRenderBounds::ComputeSquaredDistanceToPoint |
( |
const FVector3f & |
Point | ) |
const |
|
inline |
Computes a squared distance to point
- Parameters
-
- Returns
- Squared distance to specified point
◆ Equals()
◆ GetCenter()
◆ GetExtent()
◆ GetMax()
| const FVector3f & FRenderBounds::GetMax |
( |
| ) |
const |
|
inline |
◆ GetMin()
| const FVector3f & FRenderBounds::GetMin |
( |
| ) |
const |
|
inline |
◆ GetSurfaceArea()
| float FRenderBounds::GetSurfaceArea |
( |
| ) |
const |
|
inline |
◆ operator+()
◆ operator+=() [1/2]
◆ operator+=() [2/2]
◆ operator=()
◆ ToBox()
| FBox FRenderBounds::ToBox |
( |
| ) |
const |
|
inline |
◆ ToBoxSphereBounds()
◆ TransformBy() [1/3]
◆ TransformBy() [2/3]
Gets a bounding volume transformed by a matrix.
- Parameters
-
- Returns
- The transformed volume.
◆ TransformBy() [3/3]
Gets a bounding volume transformed by a render transform.
- Parameters
-
- Returns
- The transformed volume.
◆ operator<<
Serializes the render bounds.
- Parameters
-
| Ar | Reference to the serialization archive. |
| B | Reference to the render bounds being serialized. |
- Returns
- Reference to the Archive after serialization.
◆ Max
◆ Min
The documentation for this struct was generated from the following files: