UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRenderThreadUpdateContext Struct Reference

#include <SlateRenderer.h>

Public Attributes

class FSlateDrawBufferWindowDrawBuffer
 
double WorldTimeSeconds
 
float DeltaTimeSeconds
 
double RealTimeSeconds
 
float DeltaRealTimeSeconds
 
FRenderTargetRenderTarget
 
ISlate3DRendererRenderer
 
bool bClearTarget
 

Detailed Description

Update context for deferred drawing of widgets to render targets

Member Data Documentation

◆ bClearTarget

bool FRenderThreadUpdateContext::bClearTarget

◆ DeltaRealTimeSeconds

float FRenderThreadUpdateContext::DeltaRealTimeSeconds

◆ DeltaTimeSeconds

float FRenderThreadUpdateContext::DeltaTimeSeconds

◆ RealTimeSeconds

double FRenderThreadUpdateContext::RealTimeSeconds

◆ Renderer

ISlate3DRenderer* FRenderThreadUpdateContext::Renderer

◆ RenderTarget

FRenderTarget* FRenderThreadUpdateContext::RenderTarget

◆ WindowDrawBuffer

class FSlateDrawBuffer* FRenderThreadUpdateContext::WindowDrawBuffer

◆ WorldTimeSeconds

double FRenderThreadUpdateContext::WorldTimeSeconds

The documentation for this struct was generated from the following file: