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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DemoNetDriver.h>
Public Member Functions | |
| void | CountBytes (FArchive &Ar) const |
Public Attributes | |
| FName | Name |
| TObjectPtr< UObject > | Archetype = nullptr |
| FVector | Location |
| FRotator | Rotation |
| FVector | Scale3D |
| FName | LevelName |
| TSharedPtr< FRepState > | RepState |
| TMap< FString, TSharedPtr< FRepState > > | SubObjRepState |
| TArray< TObjectPtr< UObject > > | ObjReferences |
Information about net startup actors that need to be rolled back by being destroyed and re-created
| TObjectPtr<UObject> FRollbackNetStartupActorInfo::Archetype = nullptr |
| FName FRollbackNetStartupActorInfo::LevelName |
| FVector FRollbackNetStartupActorInfo::Location |
| FName FRollbackNetStartupActorInfo::Name |
| TArray<TObjectPtr<UObject> > FRollbackNetStartupActorInfo::ObjReferences |
| TSharedPtr<FRepState> FRollbackNetStartupActorInfo::RepState |
| FRotator FRollbackNetStartupActorInfo::Rotation |
| FVector FRollbackNetStartupActorInfo::Scale3D |
| TMap<FString, TSharedPtr<FRepState> > FRollbackNetStartupActorInfo::SubObjRepState |