UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRollbackNetStartupActorInfo Struct Reference

#include <DemoNetDriver.h>

Public Member Functions

void CountBytes (FArchive &Ar) const
 

Public Attributes

FName Name
 
TObjectPtr< UObjectArchetype = nullptr
 
FVector Location
 
FRotator Rotation
 
FVector Scale3D
 
FName LevelName
 
TSharedPtr< FRepStateRepState
 
TMap< FString, TSharedPtr< FRepState > > SubObjRepState
 
TArray< TObjectPtr< UObject > > ObjReferences
 

Detailed Description

Information about net startup actors that need to be rolled back by being destroyed and re-created

Member Function Documentation

◆ CountBytes()

void FRollbackNetStartupActorInfo::CountBytes ( FArchive Ar) const
inline

Member Data Documentation

◆ Archetype

TObjectPtr<UObject> FRollbackNetStartupActorInfo::Archetype = nullptr

◆ LevelName

FName FRollbackNetStartupActorInfo::LevelName

◆ Location

FVector FRollbackNetStartupActorInfo::Location

◆ Name

FName FRollbackNetStartupActorInfo::Name

◆ ObjReferences

TArray<TObjectPtr<UObject> > FRollbackNetStartupActorInfo::ObjReferences

◆ RepState

TSharedPtr<FRepState> FRollbackNetStartupActorInfo::RepState

◆ Rotation

FRotator FRollbackNetStartupActorInfo::Rotation

◆ Scale3D

FVector FRollbackNetStartupActorInfo::Scale3D

◆ SubObjRepState

TMap<FString, TSharedPtr<FRepState> > FRollbackNetStartupActorInfo::SubObjRepState

The documentation for this struct was generated from the following file: