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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimCompositeBase.h>
Public Member Functions | |
| FRootMotionExtractionStep () | |
| FRootMotionExtractionStep (UAnimSequence *InAnimSequence, float InStartPosition, float InEndPosition) | |
Public Attributes | |
| TObjectPtr< UAnimSequence > | AnimSequence |
| float | StartPosition |
| float | EndPosition |
Struct defining a RootMotionExtractionStep. When extracting RootMotion we can encounter looping animations (wrap around), or different animations. We break those up into different steps, to help with RootMotion extraction, as we can only extract a contiguous range per AnimSequence.
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inline |
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inline |
| TObjectPtr<UAnimSequence> FRootMotionExtractionStep::AnimSequence |
AnimSequence ref
| float FRootMotionExtractionStep::EndPosition |
End position to extract root motion to.
| float FRootMotionExtractionStep::StartPosition |
Start position to extract root motion from.