UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRuntimePartitionDesc Struct Reference

#include <WorldPartitionRuntimeHashSet.h>

Public Attributes

FName Name
 
TSubclassOf< URuntimePartitionClass
 
TObjectPtr< URuntimePartitionMainLayer
 
TArray< FRuntimePartitionHLODSetupHLODSetups
 

Detailed Description

Holds settings for a runtime partition instance.

Member Data Documentation

◆ Class

TSubclassOf<URuntimePartition> FRuntimePartitionDesc::Class

Partition class

◆ HLODSetups

TArray<FRuntimePartitionHLODSetup> FRuntimePartitionDesc::HLODSetups

HLOD setups used by this partition, one for each layers in the hierarchy

◆ MainLayer

TObjectPtr<URuntimePartition> FRuntimePartitionDesc::MainLayer

Main partition object

◆ Name

FName FRuntimePartitionDesc::Name

Name for this partition, used to map actors to it through the Actor.RuntimeGrid property


The documentation for this struct was generated from the following file: