UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSceneHitQueryRequest Struct Reference

#include <SceneSnappingManager.h>

Public Attributes

FRay3d WorldRay
 
bool bWantHitGeometryInfo = false
 
FSceneQueryVisibilityFilter VisibilityFilter
 

Detailed Description

Configuration variables for a USceneSnappingManager hit query request.

Member Data Documentation

◆ bWantHitGeometryInfo

bool FSceneHitQueryRequest::bWantHitGeometryInfo = false

◆ VisibilityFilter

FSceneQueryVisibilityFilter FSceneHitQueryRequest::VisibilityFilter

◆ WorldRay

FRay3d FSceneHitQueryRequest::WorldRay

scene query ray


The documentation for this struct was generated from the following file: