UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSceneViewExtensionIsActiveFunctor Struct Reference

#include <SceneViewExtensionContext.h>

Public Member Functions

 FSceneViewExtensionIsActiveFunctor ()
 
FGuid GetGuid () const
 
TOptional< booloperator() (const ISceneViewExtension *SceneViewExtension, const FSceneViewExtensionContext &Context) const
 

Public Attributes

TSceneViewExtensionIsActiveFunction IsActiveFunction
 

Detailed Description

Contains the TFunction that determines if a scene view extension should be valid in the given context given for the current frame. It also contains Guid to help identify it, given that we can't directly compare TFunctions.

Constructor & Destructor Documentation

◆ FSceneViewExtensionIsActiveFunctor()

FSceneViewExtensionIsActiveFunctor::FSceneViewExtensionIsActiveFunctor ( )
inline

Member Function Documentation

◆ GetGuid()

FGuid FSceneViewExtensionIsActiveFunctor::GetGuid ( ) const
inline

◆ operator()()

TOptional< bool > FSceneViewExtensionIsActiveFunctor::operator() ( const ISceneViewExtension SceneViewExtension,
const FSceneViewExtensionContext Context 
) const
inline

Member Data Documentation

◆ IsActiveFunction

TSceneViewExtensionIsActiveFunction FSceneViewExtensionIsActiveFunctor::IsActiveFunction

The documentation for this struct was generated from the following file: