UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSceneWithoutWaterTextures Struct Reference

#include <SingleLayerWaterRendering.h>

Classes

struct  FView
 

Public Attributes

FRDGTextureRef SeparatedMainDirLightTexture = nullptr
 
FRDGTextureRef ColorTexture = nullptr
 
FRDGTextureRef DepthTexture = nullptr
 
TArray< FViewViews
 
float RefractionDownsampleFactor = 1.0f
 

Member Data Documentation

◆ ColorTexture

FRDGTextureRef FSceneWithoutWaterTextures::ColorTexture = nullptr

◆ DepthTexture

FRDGTextureRef FSceneWithoutWaterTextures::DepthTexture = nullptr

◆ RefractionDownsampleFactor

float FSceneWithoutWaterTextures::RefractionDownsampleFactor = 1.0f

◆ SeparatedMainDirLightTexture

FRDGTextureRef FSceneWithoutWaterTextures::SeparatedMainDirLightTexture = nullptr

◆ Views

TArray<FView> FSceneWithoutWaterTextures::Views

The documentation for this struct was generated from the following file: