UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScopedPlaceholderPropertyTracker Struct Reference

#include <LinkerPlaceholderBase.h>

Public Member Functions

 FScopedPlaceholderPropertyTracker (FFieldVariant InIntermediateProperty)
 
 ~FScopedPlaceholderPropertyTracker ()
 

Detailed Description

Sometimes using FScopedPlaceholderContainerTracker above is not enough; we could be working with a series of nested structs, where the owning object is somewhere up the chain, but the lower properties have no idea who that is. This provides us context, so we can navigate backwards and truly determine the object a property is writing to.

Constructor & Destructor Documentation

◆ FScopedPlaceholderPropertyTracker()

FScopedPlaceholderPropertyTracker::FScopedPlaceholderPropertyTracker ( FFieldVariant  InIntermediateProperty)
inline

◆ ~FScopedPlaceholderPropertyTracker()

FScopedPlaceholderPropertyTracker::~FScopedPlaceholderPropertyTracker ( )
inline

The documentation for this struct was generated from the following files: