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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LinkerPlaceholderBase.h>
Public Member Functions | |
| FScopedPlaceholderPropertyTracker (FFieldVariant InIntermediateProperty) | |
| ~FScopedPlaceholderPropertyTracker () | |
Sometimes using FScopedPlaceholderContainerTracker above is not enough; we could be working with a series of nested structs, where the owning object is somewhere up the chain, but the lower properties have no idea who that is. This provides us context, so we can navigate backwards and truly determine the object a property is writing to.
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