UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSequenceTickManagerWidgetData Struct Reference

#include <UMGSequenceTickManager.h>

Public Attributes

bool bIsTicking = true
 
bool bActionsAndAnimationTicked = false
 

Member Data Documentation

◆ bActionsAndAnimationTicked

bool FSequenceTickManagerWidgetData::bActionsAndAnimationTicked = false

The widget's animation was ticked this frame.

◆ bIsTicking

bool FSequenceTickManagerWidgetData::bIsTicking = true

The widget was ticked.


The documentation for this struct was generated from the following file: