10#include "UMGSequenceTickManager.generated.h"
25 bool bActionsAndAnimationTicked =
false;
47 UMG_API void RunLatentActions();
61 UMG_API void HandleSlatePostTick(
float DeltaSeconds);
62 UMG_API void TickWidgetAnimations(
float DeltaSeconds);
63 UMG_API bool TickWidgetAnimations(
82 FDelegateHandle SlateApplicationPreTickHandle, SlateApplicationPostTickHandle;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
void Init()
Definition LockFreeList.h:4
const bool
Definition NetworkReplayStreaming.h:178
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition IDelegateInstance.h:14
Definition MovieSceneEntitySystemRunner.h:74
Definition MovieSceneLatentActionManager.h:20
Definition UObjectGlobals.h:1292
Definition UnrealString.h.inl:34
Definition SharedPointer.h:692
Definition MovieSceneEntitySystemLinker.h:113
Definition UMGSequenceTickManager.h:34
UMovieSceneEntitySystemLinker * GetLinker()
Definition UMGSequenceTickManager.h:42
TSharedPtr< FMovieSceneEntitySystemRunner > GetRunner()
Definition UMGSequenceTickManager.h:43
@ false
Definition radaudio_common.h:23
Definition ObjectPtr.h:488