UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderCompileJobKey Struct Reference

#include <ShaderCompilerJobTypes.h>

Public Member Functions

 FShaderCompileJobKey (const FShaderType *InType=nullptr, const FVertexFactoryType *InVFType=nullptr, int32 InPermutationId=0)
 
uint32 MakeHash (uint32 Id) const
 
RENDERCORE_API FString ToString () const
 

Public Attributes

const FShaderTypeShaderType
 
const FVertexFactoryTypeVFType
 
int32 PermutationId
 

Friends

bool operator== (const FShaderCompileJobKey &Lhs, const FShaderCompileJobKey &Rhs)
 
bool operator!= (const FShaderCompileJobKey &Lhs, const FShaderCompileJobKey &Rhs)
 

Constructor & Destructor Documentation

◆ FShaderCompileJobKey()

FShaderCompileJobKey::FShaderCompileJobKey ( const FShaderType InType = nullptr,
const FVertexFactoryType InVFType = nullptr,
int32  InPermutationId = 0 
)
inlineexplicit

Member Function Documentation

◆ MakeHash()

uint32 FShaderCompileJobKey::MakeHash ( uint32  Id) const
inline

◆ ToString()

FString FShaderCompileJobKey::ToString ( ) const

Friends And Related Symbol Documentation

◆ operator!=

bool operator!= ( const FShaderCompileJobKey Lhs,
const FShaderCompileJobKey Rhs 
)
friend

◆ operator==

bool operator== ( const FShaderCompileJobKey Lhs,
const FShaderCompileJobKey Rhs 
)
friend

Member Data Documentation

◆ PermutationId

int32 FShaderCompileJobKey::PermutationId

◆ ShaderType

const FShaderType* FShaderCompileJobKey::ShaderType

◆ VFType

const FVertexFactoryType* FShaderCompileJobKey::VFType

The documentation for this struct was generated from the following files: