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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ScenePrivate.h>
Public Member Functions | |
| void | Release () |
Public Attributes | |
| TRefCountPtr< FRDGPooledBuffer > | StateBuffer |
| TRefCountPtr< FRDGPooledBuffer > | EntryBuffer |
| FVector | PreViewTranslation = FVector::ZeroVector |
| bool | bIsLocked = false |
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inline |
| TRefCountPtr<FRDGPooledBuffer> FShaderPrintStateData::EntryBuffer |
| FVector FShaderPrintStateData::PreViewTranslation = FVector::ZeroVector |
| TRefCountPtr<FRDGPooledBuffer> FShaderPrintStateData::StateBuffer |