UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSimBodiesScratch Struct Reference
+ Inheritance diagram for FSimBodiesScratch:

Public Attributes

TArray< FAnimPhysRigidBody * > SimBodies
 

Additional Inherited Members

- Public Member Functions inherited from FTlsAutoCleanup
virtual ~FTlsAutoCleanup ()
 
CORE_API void Register ()
 
- Static Public Member Functions inherited from TThreadSingleton< FSimBodiesScratch >
static FORCEINLINE FSimBodiesScratchGet ()
 
static FORCEINLINE FSimBodiesScratchGet (TFunctionRef< FTlsAutoCleanup *()> CreateInstance)
 
static FORCEINLINE FSimBodiesScratchTryGet ()
 
static FORCEINLINE FSimBodiesScratchInject (FSimBodiesScratch *Instance)
 
- Protected Member Functions inherited from TThreadSingleton< FSimBodiesScratch >
 TThreadSingleton ()
 
virtual ~TThreadSingleton ()
 
- Static Protected Member Functions inherited from TThreadSingleton< FSimBodiesScratch >
static FTlsAutoCleanupCreateInstance ()
 
- Protected Attributes inherited from TThreadSingleton< FSimBodiesScratch >
const uint32 ThreadId
 

Member Data Documentation

◆ SimBodies

TArray<FAnimPhysRigidBody*> FSimBodiesScratch::SimBodies

The documentation for this struct was generated from the following file: