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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSimpleDebugDrawMesh, including all inherited members.
| GetMaxTriangleIndex() const override | FSimpleDebugDrawMesh | virtual |
| GetMaxVertexIndex() const override | FSimpleDebugDrawMesh | virtual |
| GetTriangle(int32 VertexIndex) const override | FSimpleDebugDrawMesh | virtual |
| GetVertexNormal(int32 VertexIndex) const override | FSimpleDebugDrawMesh | virtual |
| GetVertexPosition(int32 VertexIndex) const override | FSimpleDebugDrawMesh | virtual |
| IsValidTriangle(int32 VertexIndex) const override | FSimpleDebugDrawMesh | virtual |
| IsValidVertex(int32 VertexIndex) const override | FSimpleDebugDrawMesh | virtual |
| MakeRectangleMesh(const FVector &Origin, const float Width, const float Height, const int32 WidthVertexCount, const int32 HeightVertexCount) | FSimpleDebugDrawMesh | |
| SetTriangle(const int32 TriangleIndex, const int32 VertexIndexA, const int32 VertexIndexB, const int32 VertexIndexC) | FSimpleDebugDrawMesh | |
| SetVertex(const int32 VertexIndex, const FVector &VertexPosition) | FSimpleDebugDrawMesh | |
| TransformVertices(const FTransform &Transform) | FSimpleDebugDrawMesh | |
| Triangles | FSimpleDebugDrawMesh | |
| VertexNormals | FSimpleDebugDrawMesh | |
| Vertices | FSimpleDebugDrawMesh | |
| ~FSimpleDebugDrawMesh()=default | FSimpleDebugDrawMesh | virtual |
| ~IDebugDrawMesh()=default | IDataflowDebugDrawInterface::IDebugDrawMesh | virtual |