![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <SimpleStreamableAssetManager.h>
Public Attributes | |
| TSharedPtr< int32, ESPMode::ThreadSafe > | SimpleStreamableAssetManagerIndex = nullptr |
| int32 | AssetElementIndex = INDEX_NONE |
| const UStreamableRenderAsset * | StreamableRenderAsset_ForDebug = nullptr |
Friends | |
| bool | operator== (const FRemovedAssetRecord &A, const FRemovedAssetRecord &B) |
|
friend |
| int32 FSimpleStreamableAssetManager::FRemovedAssetRecord::AssetElementIndex = INDEX_NONE |
| TSharedPtr<int32, ESPMode::ThreadSafe> FSimpleStreamableAssetManager::FRemovedAssetRecord::SimpleStreamableAssetManagerIndex = nullptr |
| const UStreamableRenderAsset* FSimpleStreamableAssetManager::FRemovedAssetRecord::StreamableRenderAsset_ForDebug = nullptr |