UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkelMeshSkinWeightInfo Struct Reference

#include <SkinnedMeshComponent.h>

Public Attributes

int32 Bones [MAX_TOTAL_INFLUENCES] = {}
 
uint8 Weights [MAX_TOTAL_INFLUENCES] = {}
 

Detailed Description

Vertex skin weight info supplied for a component override.

Member Data Documentation

◆ Bones

int32 FSkelMeshSkinWeightInfo::Bones[MAX_TOTAL_INFLUENCES] = {}

Index of bones that influence this vertex

◆ Weights

uint8 FSkelMeshSkinWeightInfo::Weights[MAX_TOTAL_INFLUENCES] = {}

Influence of each bone on this vertex


The documentation for this struct was generated from the following file: