UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkeletalMeshPhysicsProxyParams Struct Reference

#include <SkeletalMeshPhysicsProxy.h>

Public Member Functions

 FSkeletalMeshPhysicsProxyParams ()
 

Public Attributes

FString Name
 
FBoneHierarchy BoneHierarchy
 
TArray< FVectorMeshVertexPositions
 
TArray< FIntVectorTriangles
 
FTransform InitialTransform
 
FTransform LocalToWorld
 
FVector InitialLinearVelocity
 
FVector InitialAngularVelocity
 
Chaos::TSerializablePtr< Chaos::FChaosPhysicsMaterialPhysicalMaterial
 
EObjectStateTypeEnum ObjectType
 
ECollisionTypeEnum CollisionType
 
float ParticlesPerUnitArea
 
int32 MinNumParticles
 
int32 MaxNumParticles
 
int32 MinRes
 
int32 MaxRes
 
int32 CollisionGroup
 
float Density
 
float MinMass
 
float MaxMass
 
bool bSimulating
 

Constructor & Destructor Documentation

◆ FSkeletalMeshPhysicsProxyParams()

FSkeletalMeshPhysicsProxyParams::FSkeletalMeshPhysicsProxyParams ( )
inline

Member Data Documentation

◆ BoneHierarchy

FBoneHierarchy FSkeletalMeshPhysicsProxyParams::BoneHierarchy

◆ bSimulating

bool FSkeletalMeshPhysicsProxyParams::bSimulating

◆ CollisionGroup

int32 FSkeletalMeshPhysicsProxyParams::CollisionGroup

◆ CollisionType

ECollisionTypeEnum FSkeletalMeshPhysicsProxyParams::CollisionType

◆ Density

float FSkeletalMeshPhysicsProxyParams::Density

◆ InitialAngularVelocity

FVector FSkeletalMeshPhysicsProxyParams::InitialAngularVelocity

◆ InitialLinearVelocity

FVector FSkeletalMeshPhysicsProxyParams::InitialLinearVelocity

◆ InitialTransform

FTransform FSkeletalMeshPhysicsProxyParams::InitialTransform

◆ LocalToWorld

FTransform FSkeletalMeshPhysicsProxyParams::LocalToWorld

◆ MaxMass

float FSkeletalMeshPhysicsProxyParams::MaxMass

◆ MaxNumParticles

int32 FSkeletalMeshPhysicsProxyParams::MaxNumParticles

◆ MaxRes

int32 FSkeletalMeshPhysicsProxyParams::MaxRes

◆ MeshVertexPositions

TArray<FVector> FSkeletalMeshPhysicsProxyParams::MeshVertexPositions

◆ MinMass

float FSkeletalMeshPhysicsProxyParams::MinMass

◆ MinNumParticles

int32 FSkeletalMeshPhysicsProxyParams::MinNumParticles

◆ MinRes

int32 FSkeletalMeshPhysicsProxyParams::MinRes

◆ Name

FString FSkeletalMeshPhysicsProxyParams::Name

◆ ObjectType

EObjectStateTypeEnum FSkeletalMeshPhysicsProxyParams::ObjectType

◆ ParticlesPerUnitArea

float FSkeletalMeshPhysicsProxyParams::ParticlesPerUnitArea

◆ PhysicalMaterial

Chaos::TSerializablePtr<Chaos::FChaosPhysicsMaterial> FSkeletalMeshPhysicsProxyParams::PhysicalMaterial

◆ Triangles

TArray<FIntVector> FSkeletalMeshPhysicsProxyParams::Triangles

The documentation for this struct was generated from the following file: