UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkeletalMeshVertexAttributeInfo Struct Reference

#include <SkeletalMeshVertexAttribute.h>

Public Member Functions

ENGINE_API bool IsEnabledForRender () const
 

Public Attributes

FPerPlatformBool EnabledForRender = false
 
FName Name
 
ESkeletalMeshVertexAttributeDataType DataType = ESkeletalMeshVertexAttributeDataType::Float
 

Detailed Description

A structure to store user-controllable settings for attributes

Member Function Documentation

◆ IsEnabledForRender()

bool FSkeletalMeshVertexAttributeInfo::IsEnabledForRender ( ) const

Returns true if this attribute is enabled for rendering on this platform

Member Data Documentation

◆ DataType

ESkeletalMeshVertexAttributeDataType FSkeletalMeshVertexAttributeInfo::DataType = ESkeletalMeshVertexAttributeDataType::Float

The data type to store the vertex data as for rendering

◆ EnabledForRender

FPerPlatformBool FSkeletalMeshVertexAttributeInfo::EnabledForRender = false

Whether this vertex attribute should be included in the render data. Requires a rebuild of the render mesh.

◆ Name

FName FSkeletalMeshVertexAttributeInfo::Name

The name of the vertex attribute


The documentation for this struct was generated from the following files: