UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlatePostSettings Struct Reference

#include <SlateRHIRendererSettings.h>

Public Member Functions

UE_API FSlatePostSettings ()
 
const FString & GetPathToSlatePostRT () const
 

Public Attributes

uint8 bEnabled:1
 
ESlatePostResolution Resolution
 
TSubclassOf< USlateRHIPostBufferProcessorPostProcessorClass
 

Friends

class USlateRHIRendererSettings
 
class USlateFXSubsytem
 

Detailed Description

Settings for a particular Slate Post RT. Notably if enabled & blur by default. To be updated with additional effects & to be expandable in game code / settings.

Constructor & Destructor Documentation

◆ FSlatePostSettings()

FSlatePostSettings::FSlatePostSettings ( )

Member Function Documentation

◆ GetPathToSlatePostRT()

const FString & FSlatePostSettings::GetPathToSlatePostRT ( ) const
inline

Get asset name for post RT texture

Friends And Related Symbol Documentation

◆ USlateFXSubsytem

friend class USlateFXSubsytem
friend

◆ USlateRHIRendererSettings

Member Data Documentation

◆ bEnabled

uint8 FSlatePostSettings::bEnabled

Should this post buffer be enabled for updating

◆ PostProcessorClass

TSubclassOf<USlateRHIPostBufferProcessor> FSlatePostSettings::PostProcessorClass

Copy of actually loaded post processor class

◆ Resolution

ESlatePostResolution FSlatePostSettings::Resolution

Resolution of the post buffer


The documentation for this struct was generated from the following files: