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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DrawElements.h>
Public Member Functions | |
| SLATECORE_API | FDeferredPaint (const TSharedRef< const SWidget > &InWidgetToPaint, const FPaintArgs &InArgs, const FGeometry InAllottedGeometry, const FWidgetStyle &InWidgetStyle, bool InParentEnabled) |
| SLATECORE_API int32 | ExecutePaint (int32 LayerId, FSlateWindowElementList &OutDrawElements, const FSlateRect &MyCullingRect) const |
| SLATECORE_API FDeferredPaint | Copy (const FPaintArgs &InArgs) |
Some widgets may want to paint their children after after another, loosely-related widget finished painting. Or they may want to paint "after everyone".
| FSlateWindowElementList::FDeferredPaint::FDeferredPaint | ( | const TSharedRef< const SWidget > & | InWidgetToPaint, |
| const FPaintArgs & | InArgs, | ||
| const FGeometry | InAllottedGeometry, | ||
| const FWidgetStyle & | InWidgetStyle, | ||
| bool | InParentEnabled | ||
| ) |
| FSlateWindowElementList::FDeferredPaint FSlateWindowElementList::FDeferredPaint::Copy | ( | const FPaintArgs & | InArgs | ) |
| int32 FSlateWindowElementList::FDeferredPaint::ExecutePaint | ( | int32 | LayerId, |
| FSlateWindowElementList & | OutDrawElements, | ||
| const FSlateRect & | MyCullingRect | ||
| ) | const |