UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSortedPriorityAddresses Struct Reference

Public Member Functions

 FSortedPriorityAddresses (FSocketSubsystemAndroid *SocketSub)
 
bool operator< (const FSortedPriorityAddresses &Other) const
 
FString ToString () const
 
 FSortedPriorityAddresses (FSocketSubsystemIOS *SocketSub)
 
bool operator< (const FSortedPriorityAddresses &Other) const
 
FString ToString () const
 

Public Attributes

TSharedPtr< FInternetAddrBSDAddress
 
EAdapterPriorityValues Priority
 
TSharedPtr< FInternetAddrBSDIOSAddress
 
FString InterfaceName
 

Detailed Description

Helper struct to sort our adapters based off of interface information

Constructor & Destructor Documentation

◆ FSortedPriorityAddresses() [1/2]

FSortedPriorityAddresses::FSortedPriorityAddresses ( FSocketSubsystemAndroid SocketSub)
inline

◆ FSortedPriorityAddresses() [2/2]

FSortedPriorityAddresses::FSortedPriorityAddresses ( FSocketSubsystemIOS SocketSub)
inline

Member Function Documentation

◆ operator<() [1/2]

bool FSortedPriorityAddresses::operator< ( const FSortedPriorityAddresses Other) const
inline

◆ operator<() [2/2]

bool FSortedPriorityAddresses::operator< ( const FSortedPriorityAddresses Other) const
inline

◆ ToString() [1/2]

FString FSortedPriorityAddresses::ToString ( ) const
inline

◆ ToString() [2/2]

FString FSortedPriorityAddresses::ToString ( ) const
inline

Member Data Documentation

◆ Address [1/2]

TSharedPtr<FInternetAddrBSD> FSortedPriorityAddresses::Address

◆ Address [2/2]

TSharedPtr<FInternetAddrBSDIOS> FSortedPriorityAddresses::Address

◆ InterfaceName

FString FSortedPriorityAddresses::InterfaceName

◆ Priority

EAdapterPriorityValues FSortedPriorityAddresses::Priority

The documentation for this struct was generated from the following files: