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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "SocketSubsystemAndroid.h"#include "SocketSubsystemModule.h"#include "SocketsAndroid.h"#include "IPAddress.h"#include "Misc/Parse.h"#include "Misc/CommandLine.h"#include "Modules/ModuleManager.h"#include "BSDSockets/IPAddressBSD.h"#include <sys/ioctl.h>#include <net/if.h>Classes | |
| struct | FSortedPriorityAddresses |
Enumerations | |
| enum class | EAdapterPriorityValues : uint8 { None = 0 , Wifi = 1 , Cell = 2 , Alternative = 3 , None = 0 , IPv6Wifi = 1 , IPv4Wifi = 2 , IPv6Cell = 3 , IPv4Cell = 4 } |
Functions | |
| FName | CreateSocketSubsystem (FSocketSubsystemModule &SocketSubsystemModule) |
| void | DestroySocketSubsystem (FSocketSubsystemModule &SocketSubsystemModule) |
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| FName CreateSocketSubsystem | ( | FSocketSubsystemModule & | SocketSubsystemModule | ) |
Each platform will implement these functions to construct/destroy socket implementations
| void DestroySocketSubsystem | ( | FSocketSubsystemModule & | SocketSubsystemModule | ) |