#include <SoundGenerator.h>
◆ AudioComponentId
| uint64 FSoundGeneratorInitParams::AudioComponentId = 0 |
◆ AudioDeviceID
◆ AudioMixerNumOutputFrames
| int32 FSoundGeneratorInitParams::AudioMixerNumOutputFrames = 0 |
◆ bIsPreviewSound
| bool FSoundGeneratorInitParams::bIsPreviewSound = false |
◆ GraphName
| FString FSoundGeneratorInitParams::GraphName |
◆ InstanceID
| uint64 FSoundGeneratorInitParams::InstanceID = 0 |
◆ NumChannels
| int32 FSoundGeneratorInitParams::NumChannels = 0 |
◆ NumFramesPerCallback
| int32 FSoundGeneratorInitParams::NumFramesPerCallback = 0 |
◆ SampleRate
| float FSoundGeneratorInitParams::SampleRate = 0.0f |
◆ StartTime
| float FSoundGeneratorInitParams::StartTime = 0.0f |
The documentation for this struct was generated from the following file: