UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSpatialHashSettings Struct Reference

#include <WorldPartitionRuntimeSpatialHash.h>

Public Member Functions

 FSpatialHashSettings ()
 
void UpdateSettings (const UWorldPartitionRuntimeSpatialHash &RuntimeSpatialHash)
 
 UPROPERTY ()
 
 UPROPERTY ()
 

Public Attributes

bool bUseAlignedGridLevels
 
bool bSnapNonAlignedGridLevelsToLowerLevels
 

Friends

bool operator== (const FSpatialHashSettings &Lhs, const FSpatialHashSettings &Rhs)=default
 
bool operator!= (const FSpatialHashSettings &Lhs, const FSpatialHashSettings &Rhs)=default
 

Constructor & Destructor Documentation

◆ FSpatialHashSettings()

FSpatialHashSettings::FSpatialHashSettings ( )
inline

Member Function Documentation

◆ UpdateSettings()

void FSpatialHashSettings::UpdateSettings ( const UWorldPartitionRuntimeSpatialHash RuntimeSpatialHash)

◆ UPROPERTY() [1/2]

FSpatialHashSettings::UPROPERTY ( )

◆ UPROPERTY() [2/2]

FSpatialHashSettings::UPROPERTY ( )

Friends And Related Symbol Documentation

◆ operator!=

bool operator!= ( const FSpatialHashSettings Lhs,
const FSpatialHashSettings Rhs 
)
friend

◆ operator==

bool operator== ( const FSpatialHashSettings Lhs,
const FSpatialHashSettings Rhs 
)
friend

Member Data Documentation

◆ bSnapNonAlignedGridLevelsToLowerLevels

bool FSpatialHashSettings::bSnapNonAlignedGridLevelsToLowerLevels

◆ bUseAlignedGridLevels

bool FSpatialHashSettings::bUseAlignedGridLevels

The documentation for this struct was generated from the following file: