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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshBudgetProjectSettings.h>
Public Attributes | |
| FName | LodGroupName = NAME_None |
| double | MinimumExtent = 0.0 |
The name of the LOD group we will use for this budget.
| double FStaticMeshBudgetInfo::MinimumExtent = 0.0 |
The minimum volume extent to assign this budget info. We will compare the mesh bounding box extent to this value.