UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticMeshBudgetInfo Struct Reference

#include <MeshBudgetProjectSettings.h>

Public Attributes

FName LodGroupName = NAME_None
 
double MinimumExtent = 0.0
 

Member Data Documentation

◆ LodGroupName

FName FStaticMeshBudgetInfo::LodGroupName = NAME_None

The name of the LOD group we will use for this budget.

◆ MinimumExtent

double FStaticMeshBudgetInfo::MinimumExtent = 0.0

The minimum volume extent to assign this budget info. We will compare the mesh bounding box extent to this value.


The documentation for this struct was generated from the following file: