UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticParameterSet Struct Reference

#include <StaticParameterSet.h>

+ Inheritance diagram for FStaticParameterSet:

Public Member Functions

 GENERATED_USTRUCT_BODY ()
 
 FStaticParameterSet ()=default
 
ENGINE_API FStaticParameterSet (const FStaticParameterSet &InValue)
 
 FStaticParameterSet (const FStaticParameterSetRuntimeData &)=delete
 
ENGINE_API FStaticParameterSetoperator= (const FStaticParameterSet &InValue)
 
FStaticParameterSetoperator= (const FStaticParameterSetRuntimeData &InValue)=delete
 
FStaticParameterSetRuntimeDataGetRuntime ()
 
const FStaticParameterSetRuntimeDataGetRuntime () const
 
bool IsEmpty () const
 
void Empty ()
 
bool GetMaterialLayers (FMaterialLayersFunctions &OutMaterialLayers) const
 
void PostSerialize (const FArchive &Ar)
 
bool operator== (const FStaticParameterSet &ReferenceSet) const
 
bool operator!= (const FStaticParameterSet &ReferenceSet) const
 
ENGINE_API bool Equivalent (const FStaticParameterSet &ReferenceSet) const
 
- Public Member Functions inherited from FStaticParameterSetRuntimeData
 FStaticParameterSetRuntimeData ()
 
 FStaticParameterSetRuntimeData (const FStaticParameterSetRuntimeData &Rhs)=default
 
 FStaticParameterSetRuntimeData (const FStaticParameterSet &Rhs)=delete
 
FStaticParameterSetRuntimeDataoperator= (const FStaticParameterSetRuntimeData &Rhs)=default
 
FStaticParameterSetRuntimeDataoperator= (const FStaticParameterSet &Rhs)=delete
 
void Empty ()
 
bool IsEmpty () const
 

Friends

bool operator== (const FStaticParameterSet &, const FStaticParameterSetRuntimeData &)=delete
 
bool operator== (const FStaticParameterSetRuntimeData &, const FStaticParameterSet &)=delete
 
bool operator!= (const FStaticParameterSet &, const FStaticParameterSetRuntimeData &)=delete
 
bool operator!= (const FStaticParameterSetRuntimeData &, const FStaticParameterSet &)=delete
 

Additional Inherited Members

- Public Attributes inherited from FStaticParameterSetRuntimeData
TArray< FStaticSwitchParameterStaticSwitchParameters
 
FMaterialLayersFunctionsRuntimeData MaterialLayers
 
uint8 bHasMaterialLayers: 1
 

Detailed Description

Contains all the information needed to identify a single permutation of static parameters.

Constructor & Destructor Documentation

◆ FStaticParameterSet() [1/3]

FStaticParameterSet::FStaticParameterSet ( )
default

◆ FStaticParameterSet() [2/3]

FStaticParameterSet::FStaticParameterSet ( const FStaticParameterSet InValue)
default

◆ FStaticParameterSet() [3/3]

FStaticParameterSet::FStaticParameterSet ( const FStaticParameterSetRuntimeData )
delete

Member Function Documentation

◆ Empty()

void FStaticParameterSet::Empty ( )
inline

◆ Equivalent()

bool FStaticParameterSet::Equivalent ( const FStaticParameterSet ReferenceSet) const

◆ GENERATED_USTRUCT_BODY()

FStaticParameterSet::GENERATED_USTRUCT_BODY ( )

◆ GetMaterialLayers()

bool FStaticParameterSet::GetMaterialLayers ( FMaterialLayersFunctions OutMaterialLayers) const

◆ GetRuntime() [1/2]

FStaticParameterSetRuntimeData & FStaticParameterSet::GetRuntime ( )
inline

◆ GetRuntime() [2/2]

const FStaticParameterSetRuntimeData & FStaticParameterSet::GetRuntime ( ) const
inline

◆ IsEmpty()

bool FStaticParameterSet::IsEmpty ( ) const
inline

Checks if this set contains any parameters

Returns
true if this set has no parameters

◆ operator!=()

bool FStaticParameterSet::operator!= ( const FStaticParameterSet ReferenceSet) const
inline

◆ operator=() [1/2]

FStaticParameterSet & FStaticParameterSet::operator= ( const FStaticParameterSet InValue)

◆ operator=() [2/2]

FStaticParameterSet & FStaticParameterSet::operator= ( const FStaticParameterSetRuntimeData InValue)
delete

◆ operator==()

bool FStaticParameterSet::operator== ( const FStaticParameterSet ReferenceSet) const

Tests this set against another for equality

Parameters
ReferenceSetThe set to compare against
Returns
true if the sets are equal

◆ PostSerialize()

void FStaticParameterSet::PostSerialize ( const FArchive Ar)

Friends And Related Symbol Documentation

◆ operator!= [1/2]

bool operator!= ( const FStaticParameterSet ,
const FStaticParameterSetRuntimeData  
)
friend

◆ operator!= [2/2]

bool operator!= ( const FStaticParameterSetRuntimeData ,
const FStaticParameterSet  
)
friend

◆ operator== [1/2]

bool operator== ( const FStaticParameterSet ,
const FStaticParameterSetRuntimeData  
)
friend

◆ operator== [2/2]

bool operator== ( const FStaticParameterSetRuntimeData ,
const FStaticParameterSet  
)
friend

The documentation for this struct was generated from the following files: