#include <LiveLinkAnimationBlueprintStructs.h>
◆ FSubjectFrameHandle()
| FSubjectFrameHandle::FSubjectFrameHandle |
( |
| ) |
|
|
default |
◆ ~FSubjectFrameHandle()
| virtual FSubjectFrameHandle::~FSubjectFrameHandle |
( |
| ) |
|
|
virtualdefault |
◆ GetCurves()
◆ GetCurveValueByName()
| bool FSubjectFrameHandle::GetCurveValueByName |
( |
FName |
CurveName, |
|
|
float & |
CurveValue |
|
) |
| const |
◆ GetNumberOfTransforms()
| int32 FSubjectFrameHandle::GetNumberOfTransforms |
( |
| ) |
const |
◆ GetRootTransform()
◆ GetSourceAnimationFrameData()
◆ GetSourceSkeletonStaticData()
◆ GetSubjectMetadata()
◆ GetTransformByIndex()
◆ GetTransformByName()
◆ GetTransformNames()
| void FSubjectFrameHandle::GetTransformNames |
( |
TArray< FName > & |
OutTransformNames | ) |
const |
◆ SetCachedFrame()
The documentation for this struct was generated from the following files: