UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTAAOutputs Struct Reference

#include <TemporalAA.h>

Public Attributes

FRDGTextureSceneColor = nullptr
 
FRDGTextureSceneMetadata = nullptr
 
FRDGTextureDownsampledSceneColor = nullptr
 

Detailed Description

GPU Output of the TAA pass.

Member Data Documentation

◆ DownsampledSceneColor

FRDGTexture* FTAAOutputs::DownsampledSceneColor = nullptr

◆ SceneColor

FRDGTexture* FTAAOutputs::SceneColor = nullptr

◆ SceneMetadata

FRDGTexture* FTAAOutputs::SceneMetadata = nullptr

The documentation for this struct was generated from the following file: