UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextLayout::FBreakCandidate Struct Reference

#include <TextLayout.h>

Public Attributes

FTextRange ActualRange
 
FTextRange TrimmedRange
 
FVector2D ActualSize
 
float TrimmedWidth
 
float FirstTrailingWhitespaceCharWidth
 
int16 MaxAboveBaseline
 
int16 MaxBelowBaseline
 
int8 Kerning
 

Member Data Documentation

◆ ActualRange

FTextRange FTextLayout::FBreakCandidate::ActualRange

Range inclusive of trailing whitespace, as used to visually display and interact with the text

◆ ActualSize

FVector2D FTextLayout::FBreakCandidate::ActualSize

Measured size inclusive of trailing whitespace, as used to visually display and interact with the text

◆ FirstTrailingWhitespaceCharWidth

float FTextLayout::FBreakCandidate::FirstTrailingWhitespaceCharWidth

If this break candidate has trailing whitespace, this is the width of the first character of the trailing whitespace

◆ Kerning

int8 FTextLayout::FBreakCandidate::Kerning

◆ MaxAboveBaseline

int16 FTextLayout::FBreakCandidate::MaxAboveBaseline

◆ MaxBelowBaseline

int16 FTextLayout::FBreakCandidate::MaxBelowBaseline

◆ TrimmedRange

FTextRange FTextLayout::FBreakCandidate::TrimmedRange

Range exclusive of trailing whitespace, as used to perform wrapping on a word boundary

◆ TrimmedWidth

float FTextLayout::FBreakCandidate::TrimmedWidth

Measured width exclusive of trailing whitespace, as used to perform wrapping on a word boundary


The documentation for this struct was generated from the following file: