![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <Texture.h>
Public Types | |
| enum class | ELockState : uint8 { None , ReadOnly , ReadWrite } |
Public Member Functions | |
| ENGINE_API | FTextureSource () |
Static Public Member Functions | |
| static ENGINE_API int64 | GetBytesPerPixel (ETextureSourceFormat Format) |
| static bool | IsHDR (ETextureSourceFormat Format) |
Friends | |
| class | UTexture |
| class | UTexture2D |
| class | UTextureCube |
| class | UVolumeTexture |
| class | UTexture2DArray |
| class | UTextureCubeArray |
Texture source data management.
|
strong |
| FTextureSource::FTextureSource | ( | ) |
Default constructor.
|
static |
|
inlinestatic |
|
friend |
|
friend |
|
friend |
|
friend |
|
friend |